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This book will cover the very basic but essential techniques you need to model an organic and functional object for 3D printing using Blender.
Starting with pen and paper and then moving on to the computer, you will create your first project in Blender, add basic geometric shapes, and use techniques such as extruding and subdividing to transform these shapes into complex meshes. You will learn how modifiers can automatically refine the shape further and combine multiple shapes into a single 3D printable model.
By the end of the book, you will have gained enough practical hands-on experience to be able to create a 3D printable object of your choice, which in this case is a 3D print-ready octopus pencil holder.
What you will learn
Get to know the guiding principles required to create 3D printer-friendly models
Understand material characteristics, printing specifications, tolerances, and design tips
Master the art of modifying basic shapes with Blender’s powerful editing tools: extrude, loop cuts, and other transformations
Learn techniques of editing complex meshes, smoothing, combining shapes, and exporting them into STL files for printing