A PROGRAMMER’S GUIDE TO C# 5.0, 4TH EDITION

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C#

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A Programmer’s Guide to C# 5.0 is a book for software developers who want to truly understand C#. Whether you’ve worked with C# before or with another general-purpose programming language, each fast-paced, focused chapter will take you straight to the heart of a feature of C# and show you why it works the way it does.

A NEWBIES GUIDE TO APPLE WATCH

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Computers &amp

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Congratulations on your new Apple Watch! The Apple Watch is a game changer in the world of wearable tech, and you’ll be amazed at all the ways it will help you stay in touch, in shape and in sync. With revolutionary technology that brings the power of Apple innovation to your wrist and a range of designs guaranteed to suit your personal style, the Apple Watch is an impressive addition to any tech-loving household. In this guide we’ll show you every nook and cranny of your Apple Watch (and despite its small size, there are a surprising number of nooks and crannies tucked away inside its elegant interface). In Part 1: Meet Apple Watch, we’ll introduce you to your device, its hardware and its philosophy. In Part 2: Apple Watch Basics, we’ll show you everything you need to get started, from unboxing to setup to navigation. In Part 3: Personalizing Your Apple Watch, we’ll help you fully customize your Watch, from the way it looks to the way it talks to you. Then, we’ll get very specific in Part 4: Apple Watch Onboard Apps and Glances as we look at every single app that comes pre-installed on your Watch. Finally, we’ll share our favorite third party Watch apps in Part 5: Getting Started with Third Party Watch Apps. There’s a lot to cover, but we think you’ll enjoy getting to know this beautiful piece of technology and exploring all of the ways it can make your life easier.

A PRACTICAL GUIDE TO DATA MINING FOR BUSINESS AND INDUSTRY

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Data Analysis

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Data mining is well on its way to becoming a recognized discipline in the overlapping areas of IT, statistics, machine learning, and AI. Practical Data Mining for Business presents a user-friendly approach to data mining methods, covering the typical uses to which it is applied. The methodology is complemented by case studies to create a versatile reference book, allowing readers to look for specific methods as well as for specific applications. The book is formatted to allow statisticians, computer scientists, and economists to cross-reference from a particular application or method to sectors of interest.

A PRACTICAL GUIDE TO DESIGNING FOR THE WEB

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Web Design

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Book Description:
A Practical Guide to Designing for the Web aims to teach you techniques for designing your website using the principles of graphic design.
Featuring five sections, each covering a core aspect of graphic design: Getting Started, Research, Typography, Colour, and Layout. Learn solid graphic design theory that you can simply apply to your designs, making the difference from a good design to a great one.

A CONCISE WINDOWS 8 GUIDE: FOR HOMES AND CORPORATES

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Windows

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Book Description:
‘A Concise Windows 8 Guide for Homes and Corporates’ is a screenshots enriched ‘Must-Have’ guide book especially written for Home Users.
This book makes Windows 8 quite easy to use and operate even for entirely new users.
Each topic in the book contains a detailed corresponding screenshot, and description in simple language that would help readers understand the new Windows 8 both practically and conceptually, hence making it easier for them to troubleshoot errors, not only of Windows 8 but also of Windows Vista and Windows 7.
Moreover, this book can also play a role of beginners guide for novice Desktop Engineers, new Systems Administrators, IT Scholars, and all others who are currently using or are planning to use Windows 8 operating system on any Windows 8 supported device.

A DEVELOPER’S GUIDE TO DATA MODELING FOR SQL SERVER

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SQL

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Effective data modeling is essential to ensuring that your databases will perform well, scale well, and evolve to meet changing requirements. However, if you’re modeling databases to run on Microsoft SQL Server 2008 or 2005, theoretical or platform-agnostic data modeling knowledge isn’t enough: models that don’t reflect SQL Server’s unique real-world strengths and weaknesses often lead to disastrous performance.

A GAME DESIGN VOCABULARY

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Game Programming

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Book Description:
Why aren’t videogames getting better? Why does it feel like we’re playing the same games, over and over again? Why aren’t games helping us transform our lives, like great music, books, and movies do?
The problem is language. We still don’t know how to talk about game design. We can’t share our visions. We forget what works (and doesn’t). We don’t learn from history. It’s too hard to improve.
The breakthrough starts here. A Game Design Vocabulary gives us the complete game design framework we desperately need-whether we create games, study them, review them, or build businesses on them.
Craft amazing experiences. Anna Anthropy and Naomi Clark share foundational principles, examples, and exercises that help you create great player experiences…complement intuition with design discipline…and craft games that succeed brilliantly on every level.

A GUIDE TO GRAPH COLOURING

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Programming

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Book Description:
This book treats graph colouring as an algorithmic problem, with a strong emphasis on practical applications. The author describes and analyses some of the best-known algorithms for colouring arbitrary graphs, focusing on whether these heuristics can provide optimal solutions in some cases; how they perform on graphs where the chromatic number is unknown; and whether they can produce better solutions than other algorithms for certain types of graphs, and why.
The introductory chapters explain graph colouring, and bounds and constructive algorithms. The author then shows how advanced, modern techniques can be applied to classic real-world operational research problems such as seating plans, sports scheduling, and university timetabling. He includes many examples, suggestions for further reading, and historical notes, and the book is supplemented by a website with an online suite of downloadable code.
The book will be of value to researchers, graduate students, and practitioners in the areas of operations research, theoretical computer science, optimization, and computational intelligence. The reader should have elementary knowledge of sets, matrices, and enumerative combinatorics.

A GUIDE TO MAPLE

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Programming

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This “hands-on” book is for people who are interested in immediately putting Maple to work. The reader is provided with a compact, fast and surveyable guide that introduces them to the extensive capabilities of the software. The book is sufficient for standard use of Maple and will provide techniques for extending Maple for more specialized work. The author discusses the reliability of results systematically and presents ways of testing questionable results. The book allows a reader to become a user almost immediately and helps him/her to grow gradually to a broader and more proficient use. As a consequence, some subjects are dealt with in an introductory way early in the book, with references to a more detailed discussion later on.

A MANAGER’S GUIDE TO DATA WAREHOUSING

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Data Analysis

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Aimed at helping business and IT managers clearly communicate with each other, this helpful book addresses concerns straight-on and provides practical methods to building a collaborative data warehouse. You’ll get clear explanations of the goals and objectives of each stage of the data warehouse lifecycle while learning the roles that both business managers and technicians play at each stage. Discussions of the most critical decision points for success at each phase of the data warehouse lifecycle help you understand ways in which both business and IT management can make decisions that best meet unified objectives.